Maplestory How Does Hayato Hold Up Dmg Wise Late Game

I recently used an innocent scroll on my +65 attack (164 base + 65 scrolled attack) Fafnir Raven because I wanted to scroll it with 15% traces and noticed other than my range, my damage did not seem to drop at all except on really high damaged skills such as Falcon's Honor, Hitokiri Strike, Summer Rain, etc. Would there be an assumption that there's a bug that doesn't apply this class's attack toward's it's actual damage?

My average damage per line when using Rai Senranzen with the weapon scrolled was around 5.5m-6.4m with the 1st hit and I had ~1.7m range.

My average damage per line when using Rai Senranzen on the first hit with the weapon when it was clean was around 4.3m~6.2m. My range is about 1.5m with the clean katana.

Now with Hitokiri Strike I seem to miss about 500k range per line from 8m to about 7.5m.

If this is the difference between a clean weapon and the same weapon with an additional 65 attack then there definitely seems to be something wrong with this class and should be looked into by professionals. It feels like using 15% traces on this weapon would make no difference at all aside from a physical range increase.

Except I feel like scrolling a katana for this class wouldn't be worthwhile if I didn't lose anything but a scratch from a 65 attack loss. Because of that, I wouldn't gain much from 65 attack, or even 115 attack, if that makes sense. If the DPS from a loss isn't that noticeable, then I'd assume the DPS from a gain wouldn't be much noticeable either.

19
May

Steam MapleStory currently does not work because of many reasons, however, the best one I can think of is that the MapleStory hack shield sees Steam as a threat to the game and therefor blocks it from opening. Solution: play through the MapleStory website. The Steam Gamelauncher of MapleStory also does not work. Late game bossing is fine. We have a flinch/bind thingy and a 1 button shot 132 line bossing skill with a low cool down. So 1 shooting bossing is a possibility if you like that sorta thing. Training is also fun with all different skills since this a big part of your gameplay. Also we have a good single target skill that hits like a truck. That is fixed. Aran or Hayato for Reboot General MapleStory Forum Talk about MapleStory in general. Since I made a post complaining about this awful sit 3 perfectsight Hi guys does anyone dc today when trying to play maplestory? I go up to the characters' page an. It's been 2 weeks since the game came ou. NAE Chaos Pap (Berserker POV). Jan 01, 2017  Increase PDR- Hayato's have a whole other mode for bossing and single target dps. If no damage is gained perhaps increase PDR or make it a debuff for the party like sudden strike. It's lack luster compared to let's say the demon avengers link skill.

My 5th job suggestion submission for Buccaneer

Has several time-based skills. Apart from Spirit Master, who has mastered the ability of Super Transformation, has mastered the ability to control time and has abandoned energy charging. Some of his abilities include

02
Mar

Reduce the price of maplestory items in Dojo shop

This means that if you clear the first 10 floors you get 210 points, if you clear the first 20 floors you get 400 points etc... You can only attempt Mu lung dojo 3 times per day.

15
Apr

Drop Rate Research. Formula for calculating total drop rate multiplier

When using both 2x coupon and familiar, doesn’t matter which buff you use first , only the highest drop rate apply the effect

23
Jul

Nexon Employees (GMs in general) need far more training in regards to MapleStory

This tells me something extremely important right from the top - GMs have never once looked at the servers' rankings for the servers they're sent to look at.

11
Apr

Trying to get a survival build for late maplestory

Well yea am trying to figure out whats the best posible build after the updates comming of course maybe i should post this after that i dunno oh well

20
Feb

Returning Maplestory player after a long hiatus

I was an avid player when I was younger. You're going back maybe 13 or so years now pre-Nexon. Throughout the years, I'd play for a length of time, take a break, uninstall the game, download it again after a while, and start the cycle over again.

Leave A Reply

Hot Products

Maplestory how does hayato hold up dmg wise late game walkthrough

Maplestory2-mesos Top News

25
Oct

MapleStory 2 - Simple Guide to Mount

There are things called mounts in the MapleStory 2, which can help your character get around. Here is an introduction to the mount, you can learn about the MapleStory 2 mount information in this guide.

17
Oct

MapleStory 2 Daily Guide - Enrich Your Every Day!

MapleStory 2 has rich gameplay and interesting settings, cute characters and amazing visual enjoyment. If you wander around the world of the game every day, but don't have a clear understanding of what you want to play or do nothing, then see the guide below, which details what you can do in MapleStory 2 every day, even for you planning a very interesting gameplay process!

16
Oct

MapleStory 2 Best Class Guide - Pros & Cons | Skill Show

As you know, after a period of testing, MapleStory 2 was finally released. I believe that many players have been playing this game since the beginning of the test, but for new players, everything is new. The first step to entering the game will face the problem of choosing a class. The following guide will help you better understand MapleStory 2's classes, detailed pros and cons, and a rich video introductions about skills!

[New Users] Please note that all new users need to be approved before posting. This process can take up to 24 hours. Thank you for your patience.

Maplestory How Does Hayato Hold Up Dmg Wise Late Game Of Thrones

Hayato suggestions

edited January 2017 in Suggestions, Feedback, and Requests
I have been maining my hayato for so long and as much as I love the character it is still lack luster compared to my counterparts with similar range.
Here are a few suggestions to make it a tad bit better.
1. Bigger damage - I've adjusted to not having as many lines as other characters my range. But we should have increased damage per line , most attacks only do 3-4 lines with 30 mil damage past level 200's . Perhaps increase the damage multipliers for some moves especially for shinkosu who has is supposed to be our bossing move.
2. Combo's for damage- it seemed like a good idea at the time but activating the combo during a boss for the extra dps sends you into a boss unnecessarily forcing a death just to add extra dps. You literally bounce all over just to get mad dps. Maybe remove it and just make it a buff.
3. Increase PDR- Hayato's have a whole other mode for bossing and single target dps. If no damage is gained perhaps increase PDR or make it a debuff for the party like sudden strike.
4.link skill update- compared to other link skills it's very meh. It's lack luster compared to let's say the demon avengers link skill. Maybe increase the amount of attack and magic attack you receive or make it a different skill all together.
5.eye for an eye skill/quick draw stance- not sure which causes proximity damage but it's a hinderance to boss fights with reflect. You have to scramble to turn it off and spend a lot of time switching stances that usually ends up in a death. Maybe make it non refelectable to make it more usefull.
Thank you ^_^

Maplestory How Does Hayato Hold Up Dmg Wise Late Gameplay

Comments

Maplestory How Does Hayato Hold Up Dmg Wise Late Game Tonight

  • Honestly Hayato is super OP once you get them capped DEF...
    My Hayato had about 25k DEF before I quit it and I was doing like 8m/line with Rai Senranzen to those erda mobs, almost double what it did before the V update.
    Note: 99,999 DEF = a huge 495% Damage boost.
    The only thing sucking about Hayato now is that the Weapon Aura skill node wasn't designed to be for a class like Hayato, who does relatively low damage per hit due to having a button mashing technique like Aran does, however Aran has passive skill damage boosts that make up for it.
    So you'll be spamming rai senranzen and casting really weak weapon aura slashes that do like 50% of what 3 lines of 290% dmg does, which was why I quit Hayato to go back to Paladin, who is gonna become the equivalent to hero as the 'Who are you?' 'I'm you, but stronger' meme by having spinning hammers that does damage rather than Hero's combat orbs that are just there for show.
  • Honestly Hayato is super OP once you get them capped DEF...
    .
    Note: 99,999 DEF = a huge 495% Damage boost.
    Honestly I'm at 40k def and don't see a way to get to cap defense at the time.I'm full sweetwater with decent equips and 9.5 mil range. It's heartbreaking that that if I were to move my equips to another character, I'd probably do triple my dps. I love the burst damage of the Hayato, but perhaps lower the minute to two minute long cool downs of the moves. I love the update, but bossing with others and watch them do so much more damage with less hurts lol.
  • Honestly Hayato is super OP once you get them capped DEF...
    .
    Note: 99,999 DEF = a huge 495% Damage boost.
    Honestly I'm at 40k def and don't see a way to get to cap defense at the time.I'm full sweetwater with decent equips and 9.5 mil range. It's heartbreaking that that if I were to move my equips to another character, I'd probably do triple my dps. I love the burst damage of the Hayato, but perhaps lower the minute to two minute long cool downs of the moves. I love the update, but bossing with others and watch them do so much more damage with less hurts lol.
    Well at least you're doing more damage per second than Paladins
  • I'm at a loss for experience in playing paladin but I'll take your word for it. I just think hayato needs to be a bit more efficient compared to people in my same range.
  • I'm at a loss for experience in playing paladin but I'll take your word for it. I just think hayato needs to be a bit more efficient compared to people in my same range.
    Well Hayatos are definitely efficient in mobbing. If you 1hko for each button press of Rai Senranzen and there were more than 8 or so mobs you could wipe more mobs out per second than most classes could.
    Not to mention that their 5th job skill is really useful at allowing Hayatos to keep Summer rain/1000 hitokiri up while allowing the skills to be used so much faster than before.