War Thunder Why Do 13mm Do No Dmg

War thunder why do 13mm do no dmg in mac

War Thunder Why Do 13mm Do No Dmg Mean

I think the grind only gets better on War Thunder just before the start of tier II on both types of tech. For instance after playing some nimrods and with a gladiator I got a blenheim, then a beaufort, and this was quickly, I mean I got a beufighter within a few days and was well on my way to a spitfire in no time at all. May 12, 2014  Was wondering why all my +spell dmg gear and gems weren't doing anything to Searing Bond. Thanks again Since raics post spell totem has been nerfed a bit in patch 1.1.0: With those changes i would say that spell totem - incinerate is no longer stronger than flame totem as the former now has a multiplicative cast speed penalty which is. #warthuder #livewt #workshop Here it is Panavia Tornado IDS v1.2. Thank @RideR2 so much for help. Thank for FM, textures, bombs, blister, and advices. Thank all players for support, feedback and over 10 000 downloads, you are the best=-). I present to you the model of fighter-bomber Panavia Torndado IDS. The model is ready for export expansion. Why are Japanese women paying hundreds of pounds to make perfectly straight teeth look crooked and fang-like? The look, known as the 'yaeba' look, is well-liked by men who find it 'childlike'.

I understand there are many types of totems as well as the totem support gems. I've seen many people upgrading Spell/Elemental Damage passives to increase the effect of spells used along side the Spell Totem support gem, which makes a lot sense.
Seeing this I have two questions:
1) Do Spell/Elemental Damage passives work for Flame, Shockwave and Searing Bond Totems like they do for Spell Totems?
2) Am I likely to get more DPS using Spell Totem or using the regular totem skills?
Posted by
B3ndetta
on Jan 19, 2014, 3:40:24 PM
1) That doesn't depend on whether it's totem or not, it depends only on its effect having 'spell' damage type or not. All effects that do not involve weapon damage are technically spells, some also do 'spell' damage and some do not.
There are four base damage types in the game, any damage you did can be only one of those.
attack
spell
secondary
damage over time
Flame totem does spell damage.
Shockwave totem does not, it's secondary damage, just like bear trap and detonate dead.
Searing bond is damage over time.
2) Depends on the spell, some perform better, some perform worse. Shockwave totem doesn't have high damage and it's hard to scale it so most spell totems will do more, its value is in utility. Incinerate spell totem is stronger than flame totem and costs less mana. On the other hand firestorm totem is most likely worse for single targets and small groups than flame totem but has more area. Native totems are not too versatile, either, they're only fire damage as it's associated with STR stat.
Есть один путь - наверх!
◄[www.moddb.com/mods/balancedux]►
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Posted by
on Jan 19, 2014, 4:54:08 PM
Thank you very much for your reply, I searched ages for these sort of answers before. I've also done some tests myself and seen how the regular totems are affected by spell/elemental damage buffs. I think I am likely to use the regular native totems in my build as it will save gem sockets and all :D
Posted by
B3ndetta
on Jan 19, 2014, 5:39:10 PM
Bump!
@raics
Thank you for your detailed answer. Was wondering why all my +spell dmg gear and gems weren't doing anything to Searing Bond.
Thanks again
Posted by
BrewWarrior
on May 12, 2014, 6:25:53 AM
'
Bump!
@raics
Thank you for your detailed answer. Was wondering why all my +spell dmg gear and gems weren't doing anything to Searing Bond.
Thanks again

Since raics post spell totem has been nerfed a bit in patch 1.1.0: With those changes i would say that spell totem - incinerate is no longer stronger than flame totem as the former now has a multiplicative cast speed penalty which is especially bad for incinerate as its damage scales over time.
Chars with easy access to eldritch battery or blood magic to compensate the high mana cost of flame totem are better off using that instead of incinerate.
Posted by
on May 12, 2014, 10:03:20 AM
'
Since raics post spell totem has been nerfed a bit in patch 1.1.0: With those changes i would say that spell totem - incinerate is no longer stronger than flame totem as the former now has a multiplicative cast speed penalty which is especially bad for incinerate as its damage scales over time.

Right, flame totem is stronger now, with the last nerf to spell totem support gem, incinerate not only does less DPS than before but also gains stacks slower.
Есть один путь - наверх!
◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
Posted by
on May 12, 2014, 10:13:33 AM

War Thunder Why Do 13mm Do No Dmg Download

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